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الصورة الرمزية ayouub
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الإحسان
 
تاريخ التسجيل: 04 - 09 - 2009
الدولة: وهران بالجزائر
العمر: 27
المشاركات: 245
شكر غيره: 194
تم شكره 123 مرة في 45 مشاركة
معدل تقييم المستوى: 3024
ayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقدير

مشاهدة أوسمتي

إرسال رسالة عبر مراسل MSN إلى ayouub
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الإحسان


الصورة الرمزية ayouub

مشاهدة ملفه الشخصي
تاريخ التسجيل: 04 - 09 - 2009
الدولة: وهران بالجزائر
العمر: 27
المشاركات: 245
شكر غيره: 194
تم شكره 123 مرة في 45 مشاركة
معدل تقييم المستوى: 3024
ayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقديرayouub يستحق الثقة والتقدير
إرسال رسالة عبر مراسل MSN إلى ayouub
Cool (¯`·._.· حصريا سينري جمهورية مصر العربية بدقة عالية Haute Egypte VFR - v1.10 للمحاكي FSX·._.·´¯)




أقدم لكم سينري جمهورية مصر العربية بالكامل بجودة ودقة وفقط لأعضاء منتديات خط الطيران

Haute Egypte VFR - v1.10



?What is in this scene

Buildings open to the public

Pyramids of Giza: N29 ° 58 '44 "- E31 ° 08' 02"
These origins in FSX are actually very well designed, on a photo-realistic texture. This is the reason why some small improvements were made as the addition of vehicles around the site.

Saqqara: N29 ° 51 '16 "- E31 ° 13' 23"
A photo realistic texture 1 meter, fully revised and colorized was positioned on the area. The step pyramid after the Google library was positioned exactly on the picture. A dense autogen was placed over the city, reproducing the palm. Some 3D objects decorate the whole.

Memphis: N29 ° 50 '58 "- E31 ° 15' 24"
A photo realistic texture 1 meter, fully revised and colorized was positioned on a good part of the actual city. The junction with the Saqqara area is transparent to the user. The alabaster Sphinx from a DIY Sketchup was positioned accurately on the photo. From a dense autogen was placed over the city and some 3D objects. A little game: find the Sphinx!

Abydos: N26 ° 11 '13 "- E31 ° 55' 13"
A photo realistic texture 1 meter, fully revised and colorized was positioned on the area. The temples of Ramses II and King Seti 1 are both from the Google bookstore, they were positioned exactly on the picture. A autogen was placed on the outskirts of the city sites. Some 3D objects decorate the whole.

Dendera: N26 ° 09 '00 "- E32 ° 40' 15"
A photo realistic texture 1 meter, fully revised and colorized was positioned on the area. Ator The temple is also coming from the Google bookstore, it was positioned exactly on the picture. Some 3D objects decorate the whole.

Edfu - Temple of Horus: N24 ° 58 '41 "- E32 ° 52' 25"
Photo realistic texture in 1 meter, fully reworked and re-colorized for better integration with the original FSX textures. The Nile has been partly redesigned using Watermasks because its incorrect path did not allow a good integration of the slab photograph. The bridge also erased it and a new bridge in the right place has been added. The temple itself from the Google library was positioned exactly on the picture. From a autogen houses from the FSX library accelleration on a colorized texture to stay in shades of texture default FSX was placed on the city.

Kom Ombo: N24 ° 29 '00 "- E32 ° 57' 00"
The Nile has been redesigned using Watermask. A photo realistic texture 1 meter, fully revised and colorized was positioned over the entire area of ​​Kom Ombo. The temple itself from the Google library was positioned exactly on the picture. From a dense autogen houses and many local trees were placed throughout the city. To enjoy a better immersion, it is best to make a larger picture éraliste area, everything is detailed in the documentation accompanying the scene, PDF file.

Luxor Temple: N25 ° 43 '00 "- E32 ° 39' 00"
The temple from the Google bookstore has been positioned accurately. Various 3D objects were positioned its surroundings to decorate the monument.

Temple of Karnak: N24 ° 43 '04 "- E32 ° 39' 28"
The temple from the Google bookstore has been positioned accurately. Various 3D objects were positioned its surroundings to decorate the monument.

Philae :: N24 ° 01 '18 "- E32 ° 53' 20"
The island was created entirely non-existent because of FSX default. A photo realistic texture 50 cm per pixel, fully revised and colorized was positioned. The temple itself from the Google library was positioned exactly on the picture. A autogen trees and various objects like boats compound was placed on the island. To enjoy a more realistic Nacer lake, see the related documentation of the scene.

Abu Simbel: 22 ° 20 '00 "- E31 ° 37' 00"
The cutouts around the site have been redesigned using Watermask, old banks erased. A major photo realistic texture in 1 meter, fully revised and colorized was positioned throughout the area. The temple itself from the Google library was positioned exactly on the picture. Composed of a dense autogen houses and a large vegetation were placed throughout the area. The marina, luxury hotel, the surroundings of the field have not been forgotten. The airport also has undergone a complete makeover.

Photo-Realistic Textures: Luxor to Aswan

You will find in the "Documentation" folder everything you need to design a cover photo from Luxor to Aswan. Files clipping AREAKML to clip the Nile and the islands. You will also find the BGL files to copy to the EXCLUDE file that can redraw the Nile to stick to photo realistic textures. Big difficulties on the side of Edfu, everything is detailed in the DOC file from the scene.

The River Traffic

Several river roads were placed on the Nile. From Luxor and Aswan, cruise ships and smaller boats can be crossed during a flight over water.

*Airports: Sohag, Daraw, Aswan, Abu Simbel

All these sites have been completely re-created: all 3D buildings were rebuilt in Sketchup from the photo lean on the Internet. At ground level, the AFCAD has been completely redone to stick with photorealistic textures, those FSX is entirely false. These lands were supplemented by airport equipment, static aircraft, various objects ... some of the delivered Egypt'Air.

*

The land of Sohag (HEMK) that does not exist natively in FSX is now available in this pack. Texture photo to the ground one meter, one AFCAD that sticks to the texture, and modeled with the means at hand terminal, that is to say little.

*
*

Field Daraw (HE23) very poor in FSX, one track instead of two existing, also underwent a skin-based military ... nothing to see the texture on the ground, you can see why. This field is two hundred yards from the site of Kom Ombo.

*

In the field of Aswan (HESN), as often with FSX, the runway and taxiways were moved to stick to the photo realistic texture. For the rest, all the buildings were also modeled.

*
*

The land of Abu Simbel (HEBL) is one that has experienced the greatest changes since the default AFCAD took a track even though in reality there are two (one reserved for aviation military).


Airports: Cairo and Luxor

Field Luxor (HELX) has been completely redone at ground level. 3D buildings complement those of Toni Agramont. The problem I faced, remains in the wrong provision of its infrastructure, so I was forced to rehabilitate the land. As always with FSX, the runway and taxiways were moved to stick to the photo realistic texture.

*

Field Cairo (HECA) is not at all integrated into my package. It is available on AVSIM and Flightsim. This is the package named "Cairo2011_High1.0" Ahmed Hussein. The scene is available on the vateg.net site.


Cities

Cities that have been processed are all composed of a photo-realistic texture 1 meter, fully revised and re-colorized for better integration with the original FSX textures. A cross fade between two textures (and original picture) allows a better transition from the one to the other. The Nile has been largely redesigned with Watermask because its incorrect path did not allow a good integration of the slab photo A from autogen houses and local végétions was placed on the city of Edfu, Kom Ombo, Memphis and Saqqara. Aswan and Luxor with a larger surface area, specific treatment will be made in the next update pack EGYPT VFR.

To complete, various elements have been added such as land vehicles, the crowd in the vicinity of temples, boats on the Nile, etc ...


Additions to the scene

For those wishing to ascend the Nile under VFR, a file containing cards, LOG comes with the scene. From Cairo, three voyages with stops in Luxor and Aswan. Arrival in Abu Simbel to the doors of Sudan.



اترككم مع الصور:















نأتي الأن للتحميل مع طريقة التنصيب

ملاحظة: أرجو متابعة الخطوات بدقة وأرجو التسجيل في موقع AVSIM وذلك لأجل التحميل من الموقع.

الخطوة الأولى:
- تحميل وتثبيت EGYPTE VFR Toni Agramont


- بعد التثبيت هناك نوعان من الخيارات المتاحة:

الخيار 1/ حذف هذه الملفات:

AbuSimbelTerritori - AF66N23E027 - AF67N23E033 - AF78N27E028 - AF79N27E034 – Edfu - El Cairo – El Cairo-East - Giza_EX1 - Gizah_Pyramid - Hatshepsut_Temple - HECA_EX1 – HECAAirp – Memphis - Karnak_Temple - Kom Ombo - Luxor_Temple – Philae - Saqqara city - HELX_EX1 – LUXO_EX1 – DENDERA - Athor Temple - HESN_EX1 - HESNAirp - HEBL_EX1 - HEBLAirp

الخيار 2/ الإبقاء على العناصر الضرورية فقط:



الحفاظ على 60 ملف BGL بالترتيب على هذا الشكل.

هام: يتم تحويل ملفات TONI AGRAMONT إلى \ A D D O N S C E N E R Y \ E G Y P T E \ 1_ V I L L E

الخطوة الثانية:

- تحميل وتثبيت the Mesh Mathias Schindler



تنسخ وتلصق ملفات BGL إلى المسار الآتي : \FSX\ADDON SCENERY\EGYPTE\1_VILLE\SCENERY

الخطوة الثالثة:

- تحميل وتثبيت CAIRO CITY X 1.0 Mathias



- أيضا تنسخ وتلصق ملفات BGL إلى المسار الآتي : \FSX\ADDON SCENERY\EGYPTE\1_VILLE\SCENERY

الخطوة الرابعة:

- تحميل وتثبيت المشاهد scenery وهي عبارة عن ملفين

الأول:


الثاني:

إضغط هنا

- ينسخ ويلصق محتوى المف الثاني إلى المسار الآتي D:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Addon Scenery\EGYPTE\3_VFR\Scenery


ملاحظة: أثناء الثتبيت سيطلب منك تحديد المسار فقط ضع المسار الآتي \ D:\FSX أي إلى مسار المحاكي وسيتم تلقائيا نقل الملفات إلى مكانها المناسب

نأتي إلى آخر خطوة:

نقوم بنسخ هذه الملاحظات ولصقها في كواليس المحاكي أي إلى ملف scenery الموجود في المسار الآتي C:\Users\user\AppData\Roaming\Microsoft\FSX\scener y

هذه هي الملاحظات


[Area.X]
Title=EGYPTE VFR – Scène de TONI AGRAMONT
Local=Addon Scenery\EGYPTE\1_VILLES
Active=TRUE
Required=FALSE
Layer=X

[Area.X+1]
Title=EGYPTE EXCLUDES
Local=Addon Scenery\EGYPTE\2_EXCLUDES
Active=TRUE
Required=FALSE
Layer=X+1

[Area.X+2]
Title=EGYPTE VFR - Sites
Local=Addon Scenery\EGYPTE\3_VFR
Active=TRUE
Required=FALSE
Layer=X+2



أخيرا انتهى شرح التثبيت والتحميل

أرجو أن ينال الموضوع إعجابكم ولا تنسوني دائما بالدعاء والتقييم والردود

تقبلو خالص تحياتي وسأوافيكم بكل جديد انشاء الله


ayouub غير متواجد حالياً   رد مع اقتباس